Welcome
Introduction
This is the TopoGun 1.06 Documentation.
This document is organized into four main sections:
- Introduction
- User Guide
- Reference
You should also check out the online videos and related media found at www.topogun.com.
What's new
- Numerous bugfixes.
- Improved user interface.
- The floating licensing server is now available as a Windows service too (TopoGun License Service), so there is no more need to run the server under a logged-in account.
- Right clicking when the Bridge tool is active switches to the SimpleEdit tool.
- Vertex Conforming is now fully multithreaded, using up to 256 CPU cores.
- Border Vertices and Border Edges on the fly calculus.
- The Show Borders option in the Options menu, to enable/disable border vertices and edges display. The border vertices and edges display characteristics can be tweaked in the Preferences window.
- Antialising for scene elements rendering. This option can be enabled/disabled in the Preferences window.
- There are no more Main or Secondary vertices and edges, the rendering pipeline and interface have been simplified.
- The Preferences window Colors tab was updated, in order to reflect the changes.
- The Steady Mouse feature allows you to create smooth mouse paths, with any tool you're using. The option can be enabled/disabled in the Options menu. Currently, its only real use is in conjunction with the Draw tool, in order to help you draw smooth lines. The Steady Mouse Radius can be modified in the Preferences window.
- The Reject Inner Faces feature helps in removing unwanted faces that are created in the interior of three or four sided tube-like meshes. The option can be enabled/disabled in the Options menu.
- Implemented a keepalive like command in TopoGun TopoGun License Service and TopoGun License Server, in order to keep connections alive and not have them lost on timeout by some routers.
Legal Notices
© 2009-2010 SC PIXELMACHINE SRL. All rights reserved.
Except as otherwise permitted by SC PixelMachine SRL, this document, or parts of it, may not be reproduced in any form, by any method, for any purpose.
Microsoft, Windows and Windows Vista are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
NVIDIA, GEFORCE and NVIDIA NFORCE are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries.
Intel and Pentium are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries.
Linux is a registered trademark of Linus Torvalds in the United States, other countries, or both.
Mac and Mac OS are trademarks of Apple Inc., registered in the United States and other countries.
Autodesk, Mudbox, Maya and 3ds Max are registered trademarks or trademarks of Autodesk, Inc in the United States and/or other countries.
Pixologic and ZBrush are registered trademarks of Pixologic.
OpenGL is a trademark or registered trademark of Silicon Graphics, Inc. in the United States and/or other countries.
Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY SC PIXELMACHINE SRL “AS IS.” SC PIXELMACHINE SRL, DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS.
Special Thanks
We want to thank to the special people that helped this project come alive:
- Ricky Mujica
- Thomas Mahler
- Wayne Robson
- Francois Melard
- Mashru Mishu
- Pior Oberson
- Pedro Toledo
- Fabricio Torres
- Kristof Minnaert
- Adrien Debos
- EZ
- The wxWidgets team
- The entire TopoGun betatesting team