- Question about 1.05
- Support Verification Code Problem
- Keeping vertex normal info from nurbs .obj
- Enquiry
- reference mesh updating
- bridge tool slow down with hi-res cage
- See through issue
- 4 sided tube sturctures
- symmetry issue
- Valid geometry issue
- Create Sym
- subdivision wireframe
- Does there exist some kind of hotkey chart?
- Getting stuck in Simple create
- Why get my edges hidden in my mesh?
- Very slow/hanging behaviour
- vertex count incorrect
- multiple Uv tiles?
- XP 64bit
- Up Axis
- No uv issue!
- NO UV's!!!!!!
- Online Lic issue / Feature Request - Releasing via webpage
- cannot see reference texure
- Topogun and Camtasia
- license problems
- Can't remember my password and have license issue
- AO bake problem
- getting flipped faces constantly?
- Reversed normals in reference mesh
- Import millions polygons into topogun
- License Says I Have It On Another Computer
- Normal Map seam problem!!
- looking for zlib1.dll
- License not recognised after wireless add on
- New install -- crashes while loading ALL files
- Flatten vertices
- Topogun really slow
- add vertices after Symmetry
- Hide faces?
- Problem downloading Topogun
- Problem opening obj from Max in Topogun
- Meshfaults after Subdividing
- ZBrush: Canīt open saved .obj from TG
- Error Loading Resources
- No Navigation using at all
- topogun_1.06.5132_w64_updater incompatible
- poor results with transfer color texture
- OSX performance problem
- OSX Questions
- CRASH individuals points
- wierd border edge error
- subdivisions preview cause exploding vert problem
- Exploding verts in subdivision preview
- 32 bit to 64 bit license.
- spiky seams
- Working With Multiple Parts
- SubD Explodes
- Soft. occlusion problem
- Pixelated problem reason
- Topogun alternatives
- Deleting Faces
- Reference object display issue
- Add To Group
- Can TopoGun export splines?
- Deleting Edge Loops
- Workflow tips for non-symmetrical model
- Symmetry is offset?
- why bridge goes slow?
- What about Topogun?
- Loop doesnt work on open edges?
- TG Crashing
- Triangle count
- Aligning vertices/edges across a curved surface
- License Issue
- how do i import textures/materials with an .obj
- uNWANTED EDGES
- Up Axis
- Strange Subsurface occuring
- after restart of file the reference mesh changed size + wired rings
- Creating a single mesh from a multiple-primitive model
- Make Faces Question
- Topogun cant load any .obj?
- Crashes XP 64-bit on startup
- Scan to mudbox to topogun to 3dsmax to mudbox to topogun to 3dsmax :)
- Loading/importing mesh problem?
- Editing existing topology is darn near undo able?
- Drawing topology?
- New problem:(
- reference mesh can't load
- Anyway to smooth a mesh?
- Closing holes?
- Holes in geometry causing weird problems
- displacement behaviour
- Noob Question: Connect Edges creates holes?
- Ambient Occlusion coming out black??
- Topogun & Windows 7 + Nvidia buggy performance. Help needed.
- Problem with Groups from Zbrush/Silo on Mac
- Camera rotation
- How to switch a node-locked license to new computer?
- Online activated licenses can't be re-activated here
- Subdivide makes new verts stick to wrong side.
- Haven't recieved password and license.
- how to hide parts of mesh
- TopoGun 2.00 BETA1 latest build number
- Symmetry of some bits only
- Locale?
- Reference model disassociated from re-topo mesh
- TopoGun skin
- Question about Offline Licensing
- Retrieving a mesh possible?
- Draw Tool issue
- Import one mesh as reference and a second mesh as the new topology
- Pentrating the mesh
- Overlapping Reference Geometry project errors
- Rotated symmetical half of object?
- Installation For Use With Roaming Profiles
- Snap Threshold
- Reimporting a Hi-Poly Mesh
- questions about Symmetry and the auto retopo that you canīt disable
- Subtract selection
- Vertices not conforming to mesh
- Problems opening obj files from Maya
- Tubes creates a tangled mess
- Hardware AO problem
- License not ok
- Does saving the UI maintain hotkeys?
- Small freezes while rotating model
- Line tool? What am I missing?
- Unable to get Symmetry warp perfect on Asymmetrical object
- cannot bake to 4096 x 4096
- How can i display the reference mesh double side
- Still waiting on license and serial...
- Load Reference - No black lines ?
- Hardware ao not working
- Hardware AO maps black
- Hardware AO maps black
- Licensing Window just hangs no matter which option is chosen
- I messed up the license activation.
- Topogun to Mudbox help "vertex counts on the active object ......"
- Topogun to Mudbox help "vertex counts on the active object ......"
- Opacity of reference mesh
- Technical whoosy whatsit
- ambient occlusion seams?
- Diffuse Map
- red, blue shift?
- Scale Issues
- Scale issues for 2 beta
- Making quads
- Purchase and general questions
- License problems
- Horrible frame rate problems...
- colour map broken? Any ideas?
- Is reference model orientation adjustable?
- Bad framerates with Nvidia GT 555M with 3gb memory
- cage problems
- save obj newbie question...
- Adapt base mesh
- Displacement Map Dark Edges
- Flying verts problem
- OpenGL extensions not available
- Samsung series 7 tablet opengl error
- Multiple Reference Meshes
- Viewport Slowness
- TG crashes generating texture map
- memory drop upon rotation
- Quads in one Direction
- Non Planar polys
- Dark underneath object
- Topogun + Quadro = Crash/BSOD
- Fix for Quadro Cards! ;D
- weird symmetry issue
- colormap export crashes
- Trying to Buy Topogun 2.0 License. How?
- Repeat crashing on completion of mesh??
- Activation and Installation Issues
- edit topo
- Symmetry in the new beta
- Crashing when importing mesh with UV's applied!
- Normal Seams
- How would you solve this situation ?
- Reference Mesh normals
- Topogun lag/delay problem
- weird edge issue
- "error: invalid geometry."
- The custom cage gas no normals.
- Problems When Subdividing
- Weird "banding" on displacement
- Won't snap to center for symmetry
- my wireframe is not showing up on my mesh anymore
- Topogun and data.
- Set Viewport to orthogonal?
- license wont activate
- support on vacation?
- Offset Distance
- No icon when Alt Tabbing
- Where is Zero X in Topogun 2?
- 3d Connexion
- license issue
- Topogun for Linux
- How to delete vertices with edge loops?
- Undo deleted my topology!
- Undo deleted my topology!
- Colour Map Baking Causes Crash.
- disable 'show tips' at startup
- TopoGun not launching
- this should not be possible
- Segmentation fault
- How to turn off snap to reference?
- How to disable "Snap to Reference"
- Topogun doesn't store Morph
- Linux Network install
- Error:Invalid Geometry ...
- Baking impossible !!
- Missing floating panel?
- draw tool cant see lines
- Questions for baking separated head and body meshes
- Knife / Cut Tool ?
- Reference Mesh Coming in Strange
- TopoGun 2.0 L64 13647 Debian 6 Сamera doesn't rotate.
- Baking sphere